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Scratch 2.0 Programming by Denis Golikov
Scratch 2.0 Programming by Denis Golikov









Reference book.We Make Computer Programming and Math FUN for Kids! Making the first program more expanded.Ĭhapter 11.

Scratch 2.0 Programming by Denis Golikov

If the programming of characters’ behavior makes it hard for children to improvise and modify the program at their own discretion, they may reveal their creativeness while working with backdrops and characters. The majority of children want to draw them in their unique way. At the classes of The Young Programmers’ Club the most scrupulous children were willing to create three copies of characters depicted in the book.

Scratch 2.0 Programming by Denis Golikov

Be advised that all game characters are easily modified and may be changed by pupils without the author’s notice. Some kids find it difficult to create vector characters, but after learning new drawing skills they may show off their professionally created games. This book contains a great deal of information on how to operate a vector editor. It is easier to change the characters and learning has become much more fun. But Scratch 2.0 (described here) also features a vector editor. Early versions of Scratch included a simple picture editor similar to standard Paint. Remember that game creation presupposes computer painting skills for your child. It will help beginners work out complex applications and improve memory and analytical thinking. Each game in the book is a complete program and its improvement may become an ongoing process. After the creation of such a game a child can spend some time playing and simultaneously changing it, either simplifying or complicating it.Įach chapter contains a quiz for the child to verify whether he/she has grasped the idea of programming a game and several tasks for improvement. The operational mode of each script has a lot of in detail. The major principle of teaching a child how to program is the creation of a complex game by the child that will consist of many minor structures called scripts. Keywords: Scratch book, scratch tutorial, making games.Content Types: Sample Scratch Project, Tutorial, Textbook.Education Level: Elementary School, Middle School.Original Author: Denis Golikov & Artem Golikov.











Scratch 2.0 Programming by Denis Golikov